local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133212282
L1_1 = {}
L1_1.loop_mode = 0
L1_1.group_ID = 133212282
L1_1.gadget_1 = 282001
L1_1.gadget_2 = 282002
L1_1.gadget_3 = 282003
L1_1.gadget_4 = 0
L1_1.gadget_5 = 0
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 282001
L4_1.gadget_id = 70330075
L5_1 = {}
L5_1.x = -4024.738
L5_1.y = 199.019
L5_1.z = -2705.51
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 5.322
L5_1.y = 359.267
L5_1.z = 358.871
L4_1.rot = L5_1
L4_1.level = 30
L5_1 = GadgetState
L5_1 = L5_1.Action01
L4_1.state = L5_1
L4_1.area_id = 13
L5_1 = {}
L5_1.config_id = 282002
L5_1.gadget_id = 70330075
L6_1 = {}
L6_1.x = -4029.531
L6_1.y = 199.406
L6_1.z = -2711.804
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 57.318
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L6_1 = GadgetState
L6_1 = L6_1.Action02
L5_1.state = L6_1
L5_1.area_id = 13
L6_1 = {}
L6_1.config_id = 282003
L6_1.gadget_id = 70330075
L7_1 = {}
L7_1.x = -4021.067
L7_1.y = 199.592
L7_1.z = -2710.946
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 1.885
L7_1.y = 103.628
L7_1.z = 5.153
L6_1.rot = L7_1
L6_1.level = 30
L7_1 = GadgetState
L7_1 = L7_1.Action03
L6_1.state = L7_1
L6_1.area_id = 13
L7_1 = {}
L7_1.config_id = 282006
L7_1.gadget_id = 70211111
L8_1 = {}
L8_1.x = -4023.737
L8_1.y = 199.321
L8_1.z = -2708.311
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 353.335
L8_1.y = 223.4
L8_1.z = 353.966
L7_1.rot = L8_1
L7_1.level = 26
L7_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\168\187\229\166\187"
L7_1.isOneoff = true
L7_1.persistent = true
L8_1 = {}
L8_1.name = "chest"
L8_1.exp = 1
L7_1.explore = L8_1
L7_1.area_id = 13
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 1282007
L4_1.name = "VARIABLE_CHANGE_282007"
L5_1 = EventType
L5_1 = L5_1.EVENT_VARIABLE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_282007"
L4_1.action = ""
L3_1[1] = L4_1
L2_1.triggers = L3_1
garbages = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
suites = L2_1
L2_1 = require
L3_1 = "BlackBoxPlay/LightResonanceStone"
L2_1(L3_1)
